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Know Your Neighbour


 
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Know Your Neighbour
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Know Your Neighbour
This game helps the players learn each other's names and at the same time have some fun. It's a good 'ice-breaker' for the first night at camp.
One player is designated to be IT. He takes his place in the centre of the players, sitting in a circle in the dark. IT suddenly flashes his flashlight on one of the players and asks "Who are your next door neighbours?" And then he flashes the light on the nearby neighbours. If the player who was asked the question, can't name both neighbours correctly, he becomes IT. If he does name them correctly, IT asks him "How is So and So?", naming either of the players. If the reply is "OK", the players remain seated, but if the answer is "Not so good", all players must change seats. While everyone is shifting IT tries to get a seat. If he succeeds the one without a spot then becomes IT.
Note: Until everyone is sure of the names, IT must give them time to learn the names of their neighbours before they shift.
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